Ready Player One meets Cyperpunk 2077 in this eerily familiar future.
"Twenty minutes to power curfew, and my kill counter's stalled at eight hundred eighty-seven while I've been standing here like an idiot. My health bar is flashing ominously, but I'm down to four heal patches, and I have to be smart."
New Liberty City, 2134.
Two corporations have replaced the US, splitting the country's remaining forty-five states (five have been submerged under the ocean) between them: Stellaxis Innovations and Greenleaf. There are nine supercities within the continental US, and New Liberty City is the only amalgamated city split between the two megacorps, and thus at a perpetual state of civil war as the feeds broadcast the atrocities committed by each side.
Here, Mallory streams Stellaxis's wargame, SecOps on BestLife, spending more time jacked in than in the world just to eke out a hardscrabble living from tips. When a chance encounter with one of the game's rare super-soldiers leads to a side job for Mal—looking to link an actual missing girl to one of the SecOps characters. Mal's sudden burst in online fame rivals her deepening fear of what she is uncovering about BestLife's developer, and puts her in the kind of danger she's only experienced through her avatar.
Author Kornher-Stace's adult science fiction debut—Firebreak—is a "fight song in praise of fierce friendship and the strength to endure" (Amal El-Mohtar, Hugo and Nebula Award–winning author of This Is How You Lose the Time War) loaded with ambitious challenges and a city to save.
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Creators
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Publisher
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Release date
May 4, 2021 -
Formats
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OverDrive Listen audiobook
- ISBN: 9781797128764
- File size: 394766 KB
- Duration: 13:42:25
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Languages
- English
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Reviews
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Publisher's Weekly
January 11, 2021
A steadfast heroine stands up against a tyrannical corporation in this vivid work of dystopian sci-fi from Kornher-Stace (Latchkey). In 2134, Stellaxis Innovations and Greenleaf Industries have taken over the United States and are locked in a war over the country’s last unclaimed supercity. Stellaxis develops synthetic humans with superpowers, or SecOps, who fight for Stellaxis’s cause and put a “human” face on the war, keeping citizens invested in the fight. The SecOps are also cloned into a virtual reality game where players can log on and interact with them. Mallory and her roommate, Jessa, “middle-of-the-road streamers” who broadcast their in-game adventures to a modest following, are approached by the mysterious B, who offers to sponsor their explorations in hopes of gathering enough data to prove a conspiracy theory about the operatives’ origins. When B vanishes unexpectedly and Mallory discovers that Stellaxis is watching her, she realizes B was on to something and starts digging until she uncovers a sinister secret. Now her best defense against Stellaxis is her followers—the company can’t kill her while everyone is watching. Though the ending is abrupt, the effortlessly detailed worldbuilding is captivating. Kornher-Stace leads readers through the cinematic landscape of her imagined future with an expert hand. Agent: Kate McKean, Howard Morhaim Literary. -
AudioFile Magazine
Carlotta Brentan narrates a dystopian cyberpunk story in which megacorporations have taken over and divided the country. Two corporations have each claimed half of America--with the last remaining city straddling the division and serving as a horrific battleground. There, Mallory streams herself playing an online game based on the city and the war until an ally disappears and a shocking secret comes to light. Brentan's narration is easily the stand-out element of the audiobook; her earnest delivery catches the ear. She captures character voices with aplomb while keeping the action taut and tense. The story has some faults, but Brentan's performance diminishes them, ensuring that this is engaging cyberpunk. J.M.M. © AudioFile 2021, Portland, Maine
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Formats
- OverDrive Listen audiobook
subjects
Languages
- English
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